For articles that talk about Adylheim as a whole.

Everyday Magic

Everyday Magic

This article concerns the impact magic has on the daily lives of the inhabitants of Adylheim, explaining the various definitions of magic and also explaining some of the major ways in which Adylheim separates itself from the real world.

Sekkumaya

Sekkumaya

This article deals with Sekkumaya, a spiritualistic philosophy that is rather obscure in comparison with the rest of the religious system of Adylheim. It is mainly practiced in the southern fiefdoms, though its monastaries are scattered all throughout the country.

Cult of Quinnas

Cult of Quinnas

Worship from the masses is few and far between, Quinnas does not hold the same stigma as the darker gods, such as Maia or Charn who's domains are considered by many to be evil. In fact many people would openly worship Quinnas if he was but a single aspect of luck. People who have asked for his aid have often found that all their luck has increased, both good and bad, something that usually proves fatal, the last thing you want is to discover that your chances of being stabbed decreases at the same time as your ability to attract arrows increases.

Magical Families

magical families

In the worlds of magic and alchemy there are certain families which have been known to dominate both in learning and power. This article contains a tentative list of some of the major families and their relative expertise and other facts concerning them.

Wizarding Families

In the world of magic it is not rare for wizards to choose celibacy over procreation, believing this will remove potential distractions from their study of the arcane and increase their power. Some have chosen a different path though and have taken their own children as apprentices, passing the magic staves from one generation to the next.

In some cases, these die out after a few generations and create little by way of a legacy, certain families have had a different fate though and have created what may be considered the great wizarding houses. To claim progeny from one of these houses, or to have been taught by one of them is a sure sign of respect among wizards.

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