Donations

Donations
It takes money to operate Adylheim.

Our wonderful website operates almost entirely on open-source software. The website is built on the wonderful Drupal CMS. The forums are based on a heavily modified version of phpBB 3.0. Only our IRC applet and Chat With An Admin features are provided by a third-party (Darkmyst for the former, Meebo for the latter) entirely free of charge.

Donations

Donations

It takes money to operate Adylheim.

Our wonderful website operates almost entirely on open-source software. The website is built on the wonderful Drupal CMS. The forums are based on a heavily modified version of phpBB 3.0. Only our IRC applet and Chat With An Admin features are provided by a third-party (Darkmyst for the former, Meebo for the latter) entirely free of charge.

Quick And Dirty Guide To Economics

This guide is intended as a quick guide to economics in Adylheim. Rather than examine the subject in any depth, this guide will deal with broad strokes of economics for Adylheim rather than go into the nitty gritty details.

Guide to Magic

Magic in Adylheim is very different from the normal sorts of spells mages cast in books, games, and RPG’s. Before delving into the nuts and bolts of magic, I present a number of examples of how magi does NOT act followed by a general explanation of why.

MYTH: Ms. Jayne Mage throws a fireball and destroys Aram.
FACT: High Magic allows certain mages to cause ‘direct’ damage albeit on a far, far smaller scale. It involves the manipulation of an already-present element (say, a campfire). However, there’s no way to learn High Magic—it’s a trait scattered across the collective gene pool. So Ms. Jayne Mage might be able to set an attacking bandit on fire, but not rain meteor death on a city. In times of great distress or need, she can scorch a decently sized area, but at significant risk to herself.

Flexible Continuity

Q: Do I have to account for every day in my character's life?

A: Nope! In fact, we do prefer that you didn't write about every time your character buys a sandwich or visits the outhouse (though you certainly could, if that's your fancy). Focus on the important and interesting events in your character's life, like chapters of a novel, and don't fret if there's a gap in your character's timeline. This just means that nothing particularly interesting happened during that time.

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