
Scrying is one of the more subtle and disparate arts of magic. It contains mainly spells which deal with gathering information in some manner or another. It can cover anything from detecting energies that are not usually seen, to astral projection, to finding someone, to gaining glimpses of the future or far away places.
Location in Scrying
Location can be a tricky thing in scrying. As Prime Words are the main interface in many spells, it requires knowing distances and height from the central area from which the spells are cast. As such, mages often set aside Scrying rooms where they have extensive records of such things.
This can be got around by the use of True Names or items which have Resonance with a specific person or area. Of course, since areas rarely have True Names it is hard to focus on them, making spells which focus on people, rather than specific places somewhat easier to cast.
More advanced scrying spells may use Numen rather than Prime Words and True Names to choose a target, and may therefore forego this problem.