religion

Religion doesn’t know boundaries in Adylheim, it interacts with daily life at every level. The fiefdoms all worship the same gods, however religious structures are not necessarily the same from fiefdom to fiefdom. There is no single dogma or cult which stretches across all of Adylheim defining religion throughout. It’s all a series of disparate gods being followed by different people, the most powerful person around is the High Priest of Luxor in Arameia, who commands that entire fiefdom.

For the most part, religion works on a tit-for-tat principle. In return for prayer and sacrifices in their honour, the Gods are often willing to grant their followers aid in small ways. It may not amount to anything more than a stroke of luck or a subtle nudge in the right direction. In truth, the Gods rarely reveal themselves to their followers except in the form of visions and dreams.

Without a doubt the most worshipped God in Adylheim is Gaern as he is the one who secures the harvest. However, there is no follower of a god who does not occasionally ask for help from other gods. After all, why would one ask for the help of Gaern while trying to sell one’s grain? In such a situation most would ask Elron, the god of commerce, for help.

Priests are the main users of the Low Magic called Mantra and though their spells will vary somewhat from temple to temple, they are all impressive though they vary both depending on the god being worshipped and the traditions of the temple itself.