magi society

There are in fact very few underlying facts which can be held to be generally true concerning mages and their societies. A few simple things can be said, however. There are generally considered to be three classes of mages, the Magi, the Apprentices and the Hedge Mages. Magic societies usually cluster around a single coven or mage who teaches apprentices, some of which end up as Hedge Magi as they prove ill equipped to handle the tasks required of a magi.

Apprentices

Apprentices are generally the bottom rung of the magical ladder in any given society. They are the ones who end up doing those chores which are left outside the purview of servants and such. They are still being taught the basics of magic and are studying under a mage.

Hedge Mages

Hedge Mages are apprentices who have quit their apprenticeship before being fully trained in the magical arts. They know some tricks, but are generally considered to be mere dabblers and incompetents. They often serve in important positions performing small feats of magic to earn their keep. Though their positions are often important, they lack the respect a true magi receives.

Magi

Magi go by many names; Sorcerors, Shamen, Warlocks, Wizards, Magicians, Mages, and so on and so forth, depending on the personal preference of the magi. Some experienced magi may even don the extra mantle of Arch, referring to themselves as Archmagus or Archwizard, depending on their level of experienced when compared to their peers and their own self-conceit. They are the top rung of the magical society though they come in as many varieties as there are people.

Magical Servants and Tools

There are several magical servants which may be summoned up by skilled magi. Though the more usual extraplanar imps and similar used for this are one solution, some magi have found other ways of acquiring servants for other purposes and in other ways. Some are merely there for communication purposes, such as the Egregores, others are less subtle, such as the Magorgs.

Egregores

Egregores are humans which have been joined together mentally. An Egregor is never alone, their mind permanently connected to the other members of their group, Egregores in the same group are always fully aware of what the others are doing and what they are sensing and feeling. This renders them especially vulnerable to such things as torture. Egregores in one group are always the same gender.

Magorgs

The name Magorg can refer to humans or humanoids who have had magical implants in general, though they usually refer to the sect of Magorgs which are found in the Duchy of Starkwater.

Sleepers

Sleepers are humans which have been implanted with a specific spell. When given a set trigger, this spell will activate, usually replacing the human with an extraplanar entity of some kind. As the spell uses its host’s Numen as the power source, it only activates once and costs its host its life. Those implanted with this spell are often unaware of it. Sleepers often work as servants or otherwise near the mage who cast the spell and are used as a last resort defence if the mage should come under attack.